However, there’s something altogether more sinister creeping in Far Cry New Dawn – and no its not that rainbow turkey. Numbers pop out of enemies heads when you shoot them, now, seemingly for no reason other than the fact it’s the done thing these days. Supply boxes drop in at random, and you can stand next to them, holding a button until you snaffle their contents. The folks at Ubisoft Montreal have clearly been spending some hours dropping into Titled Towers, as there are some unusual Fortnite-style elements here that feel out of place. It all feels a little rough, a little rushed, and that’s because it probably is. Shoot an enemy off an ATV, for example, and they’ll teleport directly upwards like something from a 1980’s Spectrum game, while other bad guys will just stop in their tracks right in front of you, staring into the distance like a confused Grandpa. There are also fewer enemies constantly bothering in the open world, making the pace a little more measured and less frantic.Ĭonsidering the game is so similar to 5, though, it’s weird to see so many bugs and animation issues. This is a more streamlined experience than Far Cry 5, though, and mercifully avoids that game’s insistence on making you replay the same bizarre indoor section over and over again. If you’ve battled through a Far Cry game in the past decade, you’ll already be comfortable liberating outposts, taking on assassination missions and swearing at the TV when another stupid animal interrupts your perfect sniper shot. Obviously the map is largely identical, at least geographically, but there is almost nothing new here in terms of gameplay. It’s the same system you may be used to from Far Cry 5, but it still adds some depth and character to the world.ĭespite the setting, Far Cry New Dawn is shockingly similar to Far Cry 5. Along the way, you’ll team up with various right-minded allies who’ll join your cause once you carry out a simple loyalty mission or two, and they’ll even fight side by side with you. They’re led by a vicious pair of female twins, Mickey And Lou, whose appearances in cut-scenes are some of the game’s real highlights – excellent voice acting and a real sense of menace put these two on a par with Far Cry 3‘s infamous Vaas Montenegro.Īs you might expect, it’s your job to stop them, by gathering a small army of rebels, clearing outposts, and blasting as many shirtless vagrants into the ether as physically possible. Think Mad Max extras in 90s-WWF legends The Legion Of Doom cosplay, and you’ll get the picture. Gaudy foliage and laughable wildlife aside, there’s a new threat in Hope County – the Highwaymen. Especially when there’s a multicoloured turkey standing in front of you. Ever wanted to do battle with a fauna that looks like it was stripped straight out of a No Man’s Sky comedy compilation video? Then look no further. It’s a look alright.Įven the animals are affected. The once-irradiated world is reclaimed by nature, but for some reason nature has been put in the wash with a tie-dye shirt, and now everything is a garish pastel blue, green, pink or orange. Don’t ask), things are looking a little more… fluorescent. However, after that aforementioned nuclear blast (yes, the ending of Far Cry 5 was very weird. If you’re familiar with Far Cry 5, then you’ll be very familiar with New Dawn‘s Hope County, as it’s largely the exact same map.
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